00001 //Universal IDs 00002 00003 class EventLog { 00004 private: 00005 uint32 handle; 00006 public: 00007 BOOL Valid; 00008 BOOL Open(); 00009 BOOL Close(); 00010 EventLog(); 00011 ~EventLog(); 00012 BOOL Write(char *msg, int type = INFO); 00013 };